The panic dump is the expensive play
Strongest Governor rewards looking busy. The cheap version is finishing a Town Center step, a charm rank or a War Academy node you already queued. The expensive version is training troops your Infirmary cannot hold and burning research speedups into a locked Academy gate.
Before the day starts
- Open the Strongest Governor event page and read the scoring table we actually ship.
- Load those actions into the KvK / Event Score planner even if the day is not KvK — it is the same “points per unit” habit.
- Pre-fill charm rows in the charm planner and Truegold building or War Academy rows in the building planner / War Academy planner.
- If a KvK prep week is close, read the prep checklist first. Stealing Mithril from Day 4 to win a midweek SG is how kingdoms lose State Bonus.
During the day
Spend in this order of honesty:
- Finish the construction or research queue that was already ticking.
- Charm ranks you can complete without emptying every Guide.
- Truegold steps the building planner already priced, including unmet gates.
- Training only if the hospital and Storehouse can survive the power spike.
Share the building/research/troop slice from the Progression hub if officers are comparing who “did SG.” A URL beats a screenshot of a leaderboard.
Our scoring tables are community-single. Confirm the live event screen. We will not invent missing item pages to fill a prettier point list.