Changelog
AQuick answer
This page logs every meaningful data update, new page and correction on Kingshot Tips — most recent first — so returning visitors can see exactly what changed since their last visit.
What's next
- Items catalog — only a slice of item pages is in core JSON; we will not invent a table.
- Troop T6+ (including T10/T11) training costs — not in our JSON; the troop planner stays T1–T5.
- Hero Hall room costs — no cost table in imported data; they stay unmet gates.
- Kingdom timeline dates — stage types only; no predicted calendar.
- No auto data GitHub Action. Refresh is core JSON + manifest lastChecked + changelog, then deploy.
September 4, 2026
- Internal link mesh: RelatedContent on calculators, guides, about, methodology, changelog and privacy; shared editorial map for event, hero and troop CTAs.
- Original diagrams on How Optimizer works and Methodology, section Open Graph images for guides and top calculators, abstract hero silhouettes and building/event category icons (no game art).
- AdSense readiness: public/ads.txt stub, AdSlot with a route allowlist. Units stay off until publisher and slot IDs are set. No ads on calculators, privacy or /p/ short links.
- Eight new original guides: Alliance Tech primer, KvK prep checklist, F2P gear path, Strongest Governor day, War Academy Truegold path, pet training for events, VIP spending priority, Academy vs War Academy.
- Home Optimizer strip with three encoded preset plans. FAQ blocks on the calculators and guides indexes.
- Gift codes: dropped CHILLWEEKEND after its listed expiry (2026-09-02). Kingshot888 remains listed. No new codes added without a portal recheck.
August 30, 2026
- Optimizer Phases 16–25: plan warnings in PlannerShell, shared modifier panel, remaining calculators wrapped, progression h: / g: segments, event panel on War Academy and troops, two new guides (Town Center push, F2P Academy order).
- Optimizer pass: shared PlannerShell on building, Academy, War Academy, Alliance Tech and troop planners (markdown export, scenario presets, Report a wrong number includes the dataset id). Academy totals stay a runtime sum of per-level JSON. Dataset registry lives in src/data/core/manifest.json — bump lastChecked there when a number changes.
- Progression hub is the Optimizer product page (?label=, markdown export, /p/ short links, polished ?vs=). Event opportunity panel on building and Academy uses editorial Pts/Unit only.
- Reset data-trust language site-wide: confidence badges are now Community strong / Community match / Community single / Approximate, every table shows a “Last checked” date, and nothing is presented as official or checked in-game by us. Data may change when Century Games patches the game.
- Academy to-max totals are now our own sums of the community per-level costs (not third-party totals), and event scoring point tables moved into a hand-owned editorial file.
- Primary navigation is now a sectioned sidebar (Explore, Optimize, Plan, Database) with nested submenus and a mobile drawer.
- Advanced Truegold research: 92 per-tech cost pages plus a planner with prerequisite expansion, Tempered Truegold and Truegold Dust totals.
- Masters roster now includes Wilson and Guinevere (six Masters). Event scoring tables cover more tasks per event, and event cadence hours overlay the calendar.
- Alliance Tech planner plus per-tech pages for all imported trees; progression share URLs now include an a: Alliance Tech segment.
- Open in progression share on building, Academy, War Academy, troop and Alliance Tech planners encodes the current plan (not only last-saved localStorage).
- Hero XP planner (level X to Y on the shared ladder). Kingdom pages show a suggested-prep starter for the listed Nexus stage. KvK rankings add one transparent bracket castle-win line from our match log.
- Plan diff via ?vs= on the progression share page; Report a wrong number mailto on planner totals; recent KvK matches can be merged by id.
- War Academy planner now expands community prerequisite strings (including War Academy FC / Truegold-stage gates).
- Alliance Tech tables expanded from four Guide trees to the full English per-level set (60+ techs).
- Building planner shows KvK City Construction points for Truegold upgrades as a first-class total (2,000 pts per TG step).
- New planners: Forgehammer, exclusive-gear widgets, and a unified progression share link (?plan=b:|r:|w:|t:).
- Alliance Brawl scoring page; Officer Project and Armament Competition already had tables and now link a related planner.
- Gift codes and KvK seasons refresh through a manual data import run before deploys.
- Construction bonus presets stay Community single/Approximate until you confirm them on the Power Panel — Saul note: use manual % for an exact skill rank.
- Building planner: named construction bonuses, cost-down %, Truegold unlock gates, set-all levels, per-building resource columns, CSV/JSON export, inventory deficit, and Add to planner from building pages.
- Building prerequisite parsing now infers bare community names (Academy 9 with Range 9), keeps Hero Hall as an unmet gate, and attaches Truegold-stage requirements from True Gold tables.
- New planners: Academy research, War Academy, VIP, pet levels, governor gear and charms. Troop training now supports multiple batches plus speed, cost-down and a 3-level lag warning.
- Added light, dark and system theme switching, with readable contrast on both palettes.
- Shipped VIP level reference and Masters pages from existing data, plus HowTo schema on all four calculators.
- Expanded site search to research techs, VIP, Masters and guides, and removed broken research troop-type URLs from the sitemap.
- Opened Kingdom Nexus lookup (bracket, stage, recent KvK rows), expanded building tables, Academy research totals, and Seth skill/shard reference — all numeric imports with original wording.
- Added a KingshotPro CC-BY credit on /methodology, a KvK seasons browser, extra event scoring/reward tables, tighter Academy slug matching, and a secondary gift-code source pass.
- Building upgrade calculator now plans multiple buildings at once, can include prerequisite chains from our tables, Truegold tiers, and a construction-speed adjustment.
- Gift codes page now lists only rechecked active codes; expired codes appear only when we have confirmed entries.
- Launched Kingshot Tips: hero database, tier list, buildings, research, troops, gear, pets, events, gift codes and four free calculators.
- Published the First 30 Days pillar guide, plus KvK Preparation Week and F2P Hero Priority cluster guides.
- Established the confidence-rating methodology for all data tables.